On the bright side of things - I really liked the chill atmosphere, the story was somewhat interesting and music as well as visuals were pretty good. Regrading the movement -Yaw is painfully slow while pitch and roll are much faster. I understand it can be a bit difficult to build a 3d map but I think the creators could have been more thoughtful and creative in this regard. No standing still in this game - which can impair orientation in the game world. In addition - you are force to move forward always. Maybe it is possible to set it up somehow though I doubt it. You can change controls but Mouse flight is not supported as default. Why there is no Mouse flight ? You are basically bound to the "ASDWQE" keyboard scheme with "Space" and "Shift" as Accelerate / Decelerate. So how is the game ? While the graphics are quite nice and surreal and the music do contribute to the chill atmosphere - Several flaws quickly show rise. The game has an interesting premise: You fly around and dive/glide in some sort of a motorized glider who can turn to a submarine in a world which is basically upside down on itself - meaning the "Universe" is really in the inner part of the sphere and the water and ground as well as other things - on the outer perimeter. It is the joint venture of 4 founders who lunched a successful Kickstarter campaign and eventually delivered.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |